News & Updates Troubleshooting Blender Scripts
Helpful Cheats/Code

override_player_character_type with 0, 1, 2, or 3 after it will change the player's biped into the campaign variants upon a map-reset. Good for testing co-op character models!


IndexError: Out of Range

If you encounter this error on export:
Internal error: class IndexError'>(bpy_prop.collection(- 2]: out of range.)"
The error usually means you've created a region in the object but haven't assigned it to any faces/vertices.
For example: "My render for some reason still has the armor_lights material and the region wasn't assigned 😐"

Some users had to revert to Blender 4.2 before the object would export properly, so Blender version may also influnce the error.


Halo 3 PBR

Setup your control texture similarly to a CC_map: red is metallic, green is dull. Rough value should be 0.2, 1.0, 0, 1.0, adjust as needed. Make sure you check to convert the material and its spec/rough. You may need to enable or disable Spec From Diffuse


Appears To Be Skinned Error

When importing an object, if you get the following error:
WARNING ### FATAL ERROR could not force section 'base hull hull' to be rigid; it appears to be skinned-ERROR- unable to import collision model 'shxde\vehicles\termtruck\termtruck'
Solution: Try to delete any vertex groups on your collision model and it should work.


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